Developer: D-Pad Studio
Publisher: D-Pad Studio
Owlboy is a fantastic 2D action adventure that combines flying with platforming in the world floating among the clouds.
You play as a mute owl named Otus. Owls are a highly intellectual species, and you are a complete and utter failure in the eyes of your mentor. You’re constantly failing to live up to expectations, and always letting others down. With the imminent threat of pirates attacking, you manage to make a few friends with other misfits that believe in you. Together, you and your friends embark on a grand adventure to try and help save the world.
There is a lot of action and combat throughout the game. Combat is interesting, and I like the mechanics. You fly around, spinning and dashing to avoid taking damage. You can pick up objects to throw at enemies, or heal yourself, and you can also carry your friends. While carrying a friend, you gain access to their unique weapon and ability.
You switch between your companions to progress through obstacles, and defeat boss encounters. Changing from one companion to another is easy to do, and it’s often very clear which ally you should be using. At first, I was worried that I would have to monitor the ally’s health while in combat, and keep them safe. Fortunately, they can be thrown around and shot at while they aren’t being carried, so you don’t need to micromanage them. While you’re carrying them, you have to be more careful. If you or them get hit, you take damage, suffer a brief daze, and your friend falls to the ground. It’s not too inconvenient to drop your ally though, since you can immediately teleport them back to you with no cooldown on the ability.
- great story that’s interesting and told well the whole way through
- game mechanics are fun to use, and made for some very enjoyable battles
- all of the environments and levels are well designed, and offer good pacing throughout the game for a well-rounded experience; there are some areas where you will need to be quick, other areas where you will need to be stealthy, and then plenty of other places where you can take your time
- the high quality pixel animation looks absolutely lovely; adorable characters, and nice environments
- a lot of detail and character development went into each character, giving them their own personality, demeanor, and cute character animations (even though Otus is mute, his expressions are always on point, and you can tell what he’s thinking and how he’s feeling)
- music and sound effects are done incredibly well throughout the game; the orchestral soundtrack is excellent, and it does a fantastic job of setting the mood
- customizable keybindings & controller support
- no cons or things to nitpick about come to mind
The game is open-world. You can venture back and forth between the different areas as you please. There is a fair amount to explore, and you can find hidden treasure if you want to. You collect these coins to obtain items from the shop, some of which increase the size of your health pool.
Owlboy took me over 8 hours to complete, and I loved every minute of it. It’s not a game I feel the need to replay, but if I wanted to go back and collect everything, I could load the save right before the final boss.
Some people may think that the price is a bit too high. At first I was a bit concerned with the price tag as well, but after finishing my playthrough without a single complaint, I’m completely fine with it. You can tell that a lot of hard work and passion went into creating Owlboy. It’s such a wonderful game, and I thoroughly enjoyed it. I highly recommend it to anyone looking for a well-crafted 2D adventure with unique combat mechanics, charming characters, and an engrossing story. It’s truly an excellent game.