Developer: People Can Fly
Publisher: Gearbox Publishing
Bulletstorm: Full Clip Edition is the remastered version of 2011’s fast-paced action-packed FPS Bulletstorm.
You play as Grayson, a leader of the Dead Echo black ops squad. You find out that many of the missions you took part in were actually civilian assassinations and coverups. Feeling manipulated and used by your superiors, you desert and go on the run. Years later, you come across your old commander. After deliberately crashing into his ship, and becoming stranded on an unfamiliar planet, you are now trying to find a way to get revenge, and escape the planet. The story makes sense, and fits well with the gameplay, but it is predictable.
The gameplay is what makes Bulletstorm great. I absolutely love the combat – it’s a hell of a lot of fun! The skill shot system that the game uses encourages you to slaughter your foes in the most outrageous ways you can. Running around, blasting enemies to smithereens, sliding into them, kicking them off ledges, pulling enemies to you, and then impaling them on parts of the environment is extremely satisfying.
You’ll want to combo you skill shots to earn even more skill points. These points allow you to unlock more weapons, buy upgrades, as well as purchase ammo and special charged shots to help you maximize the carnage. The weapon progression system in the campaign is paced well; you can easily unlock everything by the end of the game, and still have plenty of points leftover to stock up on ammo and charged shots.
Along with the main campaign, there is also a score attack mode, an echo mode, and a co-op mode. In these modes, it’s all about the action. You get to choose which levels of the game you want to play on, race against the clock and rack up as many points as you can.
- the combat is fantastically fun, and the skill shot system is excellent; it encourages you to kill everything in the most outlandish ways possible
- aside from the main campaign (which took me ~7 hours), a score attack mode, an echo mode, and a co-op mode give added replay value to the game
- the graphics in the remaster do have some visual improvements: the environments and characters seem a little brighter, clearer, and smoother when compared to the original game
- the crude dialog, and cheesy lines are both funny and cringe-worthy at the same time, and exactly what you would hope to see from the game; the voice acting is fine as well – it’s nothing to write home about, but it’s not bad either
- the sound effects are good, and the music is great; when the combat music starts, it gets you pumped up, and excited to start killing everything in sight
- performance is fantastic (60fps consistently with GTX 1070, i7-6700k 32GB RAM – you can get up to 240fps only IF you turn vsync off)
- keybindings are fully customizable and there is full controller support
- a couple of bugs where you and/or your AI companions get caught on the terrain and run in place
- one really buggy spot required two reloads of the previous checkpoint twice to get it to be able to progress properly (at least the reloading fixed it)
- (nitpick) playing as Duke Nukem is fun, but Duke’s lines feel out of place in the campaign (in hindsight, I should have just played with the default character)
- (nitpick) the character lip syncing is terrible, it’s especially noticeable when playing as Duke Nukem in the DLC
- (nitpick) could use a windowed borderless setting, since the game is a bit slow to alt-tab, and it did crash once while doing so
Bulletstorm: Full Clip Edition is a really fun game, and it is absolutely one worth playing if you enjoy that fast-paced, run-and-gun combat style. If you haven’t played the original Bulletstorm yet, picking up the Full Clip Edition is a better choice of the two. However, if you already have the original, then it’s likely that the slight visual improvements in the remastered version are not going to be enough to warrant purchasing it at such a hefty price tag.