Developer: PaperSeven LTD
Publisher: Vision Games Publishing LTD
Blackwood Crossing is a short, first person, story driven adventure game. The story centers around two orphans, Scarlett and her little brother Finn, and the relationship between them. You play as Scarlett, and you have always been close with Finn, but as you mature and developed new interests, the relationship between the two of you has become distant. You wake up suddenly on a train ride with Finn, and the two of you embark on a magical journey as you explore love, life, and loss.
The gameplay requires you follow Finn and a mysterious figure, while solving some puzzles along the way. Sometimes you need to find items or use magic to move on, and other times you need to put together both parts of a conversation in the correct order to open up magical barriers. Using magic, and carrying fire in the palm of your hand is neat and all, but it was more or less: take the fire, walk somewhere else with it, and then put it down. I really wish they had let me do more with magic.
- intriguing story, and the ending is fine
- environments look pretty, and characters look good
- the instrumentals are done well, and the music is very good
- the sound effects are fine, and voice acting is decent
- full controller support
- more backstory, and details about the characters would be really nice to have because you may be left wanting to know more
- max framerate is 30fps; performance seemed a little bit choppy at times (this game is ported to PC from the PS4)
- (nitpick) slow character movement; it feels slower than necessary, and there is a good amount of back and forth doing the objectives
- (nitpick) very short game without a reason to replay it (took me a bit over 2 hours, but it can be done in less than 2)
- (nitpick) keybindings are not fully customizable (you can only choose between QWERTY or AZERTY preset controls)
Blackwood Crossing is a very short game, and the game is a lot more slow paced, and less exciting than the Steam trailer made it look. I mean, I liked it, and I thought it was intriguing, but it also felt like it was lacking substance and depth as well. I think I could have enjoyed the story a lot more if there were more details, and more backstory about the characters. All in all, I feel indifferent about Blackwood Crossing. I’m sure some people will enjoy it, but I wish they had done more with it.
Press copy was provided for this review.